![]() ![]() If you cram a hospital full of coffee machines, that's going to run very differently to one filled with water fountains." "Some of these effects are more subtle than others, obviously, but we're hoping that when you look at it across the board you'll get these interesting decisions. There's also temporary modifiers on characters, so if you stick down a coffee machine somebody can get a caffeine buzz from that coffee machine and they'll be zipping about for a bit afterwards - and things like that can have a knock-on effect on the rest of the simulation. ![]() "So one guy might learn faster than other people, so he's really good for the training, but another guy is a litterer and is just constantly dropping litter - which is super annoying as it means you'll need more janitors. "There's more going on there, but there's also more going on in terms of character traits and that sort of thing," Huskins explains. ![]() That means they'll talk, but patients will also see and smell the person vomiting in the hallway bin. if they get really unhappy, they're just going to storm out and go to another hospital." "Patients have various different needs and moods, plus their health and happiness. "There's definitely quite a lot that's tracked on each person," Huskins says. To see this content please enable targeting cookies. Worse, they could be unhygienic even when they know they're going into surgery. That might be something helpful, or something mildly annoying like being a litterer. They'll need to eat, use the toilet and rest, and they'll come packing unique traits. In Two Point Hospital the same is true, though instead of tracking a few basic stats like diligence, intelligence, qualifications, and pay, players will now have to worry about staff well-being in more detail. That Doctor might be potentially dangerous, but that's only potential risk - what if he's really good at surgery? You need those dirty hands.Īnybody familiar with Theme Hospital will know that your employees are the lifeblood of your hospital and livelihood. The answer seems obvious, of course: kick him to the curb. He goes to the toilet, doesn't wash his hands," Huskins explains. ![]() "Imagine you've got an unhygienic doctor, for example. It's not just about 'here's some hospitals dotted around', it's about this world that they exist in that has lots more going on in it." Thus we return to the example from the opening of this article, offered to me by Two Point Studios designer Ben Huskins when we chat about the game EGX Rezzed 2018. The extra horsepower of modern machines is being used to create a more detailed and in-depth simulation, though one that also tries to maintain the unique tone and style that made Theme Hospital - for my money - one of the best strategy simulation games ever. While Two Point Hospital is essentially a spiritual successor to the classic Theme Hospital from ex-Lionhead and Bullfrog staff who helped to create several classic simulation strategy games including the original Theme Hospital and The Movies, it's far more than a high-resolution retread. How do you deal with a genius surgeon who refuses to wash their hands after using the toilet? In Two Point Hospital's simulation, answering this question might be more trying than you'd think. ![]()
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